## Stats

Stats Aug 08 2017

Stats

In Rogues'light Greedy Cave, There are a total of 10 stats that you can apply points to once a level is gained.Stats are split into two groups red and blue adding points to one of the groups will lean towards a skill tree.

**Red stat group**

Attack

Attack influences physical damage, adding a point into attack will add 1% attack with each level up

Defense

Influences Defense, Adding a point into Defense will add 1% with each level up

Crit

Influences the Critical attack chance of physical damage, adding a point into crit will add 0.5% with each level up

Dodge

Influences chance to dodge physical damage, Dodge allows the player to dodge auto attacks of a Monster/Boss.

Dodging an attack avoids 100% of damage limiting the amount of potions required.

Dodge will cap at 42% Dodge Rate

Adding a point into dodge will add 0.5% with each level up

MP

Influences the amount of max Mp points the player has,

Adding a point into MP will add 1% with each level up

**Blue stat Group **

HP

Influences the amount of Max HP the player has,

Adding a point into Health will add 1% with each level up

Bonus Gold

Influences the amount of Gold obtained,

Every point in Extra Gold gives you Gold equal to that amount of points applied ,So if you kill a Monster that gives 5Gold and the player has Added 5 points in the Extra Gold stat then Monster will give a total of 10Gold.

Bonus Exp

Influences Exp gained for killing Monsters,

Every point in Extra Exp gives you Exp equal to that amount of points applied ,So if you kill a Monster that gives 5Exp and the player has Added 5 points in the Extra Exp stat then Monster will give a total of 10Exp

Charm

Influences chance of finding better loot in chests and from monster drops, 1 point in Charm will add +5 Charm overall

Adding a point into Charm will increase the chances of finding better loot with each level up, Charm is an Mid Game Stat from Floor 50+ having High Luck will increase the chances of finding Dark Gold/Unique gear

Gaining skills

To gain new skills or ability you must spent Ap on a stat,

Spending Points on Red Stat group leans towards the upper skill tree (Battle Skills)

Spending Points in the Blue Stat Group leans towards the bottom Skill tree (field Skills)

Depending on how you play or what skills you'd like determines what stats you have to apply points to.